As the sound engineer for Doom 3, though due to "time, money and bad management", he had to abandon the project, and his audio work did not make it into the game's final release
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As the sound engineer for Doom 3, though due to "time, money and bad management", he had to abandon the project, and his audio work did not make it into the game's final release
Text from Wikipedia, available under CC BY-SA 4.0.
Captured 2026-08-24 from Wikipedia. The archived copy is preserved so this citation survives link rot.